Quiz Buzzer with Sound Effects

✨ Features

  • 2–8 players share one device. Each gets a keyboard key and a big on-screen button, and tablets accept several fingers at once
  • The first buzz fills the screen and later buzzes are listed smaller in order. Order is decided by the moment of each press, so near-simultaneous buzzes still get a ranking
  • Buzzing before the host opens the question is a false start. Optionally, a false start sits out the next question
  • Correct (ding-dong) adds points; wrong (buzz) passes the turn to the next player who buzzed. Point values are adjustable and calls can be undone
  • Sound board: correct, wrong, drum roll (stop it for the crash), applause, fanfare and time's up — all synthesized in the browser, with volume and mute
  • Fullscreen support, keeps the screen awake where the browser allows, and remembers names, colors, keys and scores in your browser

🪄 Use cases

Office & holiday parties

Hook a laptop up to the TV and go fullscreen. Drum rolls and applause keep the room going between rounds.

Quiz nights & trivia clubs

Practice buzzer rounds or run a friendly tournament with false-start penalties and the turn passing on a wrong answer.

Classrooms & youth groups

Lay a tablet on the desk and let each team's captain hit their on-screen button. Scores are shown right there.

Family game night

Name-that-tune or riddle contests. Give everyone a key on opposite corners of the keyboard — no buzzer hardware needed.

🔒 Privacy

Names, colors, keys, scores and other settings are stored only in this browser (localStorage) and are never sent to a server. Sound effects are generated in the browser too; no audio files are loaded.

❓ FAQ

How does it work?

Set the number of players and their names in Settings. The host reads a question and presses "Open question" (Space). The first player to press their key or button is shown big — listen to the answer and press "Correct" (Enter) or "Wrong" (Backspace). A correct answer scores and ends the question; a wrong one passes the turn to the next player who buzzed (or reopens the buzzers for everyone else if nobody did). Start the next question with "Open question" again.

Who wins if two players press at the same time?

The browser records the moment of every key or touch event, and the buzzer compares those times. Presses that arrive in the same animation frame are sorted by time together, so even near-ties get an order. Note that many keyboards limit how many keys (or which combinations) register at once, and tablets have a maximum number of touch points. Try a simultaneous press with everyone before a real game.

What are the rules for false starts, sitting out and reset?

Pressing before the host opens the question (including between a correct answer and the next question) is a false start — even a near-simultaneous press counts if it came before the question opened. Presses nearly simultaneous with Correct, Wrong, Undo or Reset are likewise judged by whether they came before or after the host's action (a press just before Correct still gets a place in the buzz order; one just after it is a false start). Turn on "A false start sits out the next question" in Settings and that player's presses are ignored for the first question opened after the false start. If everyone false-starts before the next question, no one sits it out (a question with everyone sitting out could not be played), and the screen and announcement say so. False starts can't be undone: undoing a correct or wrong call, an opened question or a reset keeps any false start made after it, along with its sit-out. Undoing a wrong call also keeps the places of anyone who buzzed after it (the turn goes back to the player whose wrong call was undone); undoing an opened question removes that question and its buzz order. Undoing a score edit (the score field in Settings or "Reset scores to 0") restores only the scores — the turn, the buzz order, false starts and sit-outs stay as they are. "Reset" cancels the current question and goes back to before it was opened, including the points it added or took away (anyone sitting it out sits out the next question instead). Before a question is opened, Reset clears the planned sit-outs. A reset can itself be undone.

Can I change the keys?

Yes. Press "Change key" for a player in Settings, then press the key you want. Choosing a key another player uses swaps the two. Space, Enter and Backspace are reserved for the host. You can use letter, number, numpad and arrow keys; symbol keys aren't allowed because their printed characters vary between keyboards. Keys are matched by their physical position rather than the typed character, so they keep working with any input method. In browsers that can't read the keyboard layout (such as Firefox and Safari), key names are shown as on a US (QWERTY) keyboard, so on AZERTY, QWERTZ and other layouts the label on screen may differ from the letter printed on the key — check the on-screen label, or press "Change key" and then the key you want.

I can't hear any sounds

Browsers only allow sound after your first tap or key press on the page, so press anywhere once and try again. Also check that the speaker button at the top right isn't muted, the volume in Settings isn't 0, and your device's volume or silent mode.

Is any data sent anywhere?

No. Names, scores and settings stay in your browser on this device. Sound effects are synthesized in the browser as well.

🔗 Related tools

Press "Open question" to start

or press the Space key

Quiz Buzzer with Sound Effects

A free quiz buzzer for one computer or tablet shared by everyone — nothing to install. Give each of 2–8 players a keyboard key and a big on-screen button. After the host presses "Open question", the first player to buzz fills the screen, with later buzzers listed smaller in order. Buzzing early is a false start. Score with correct (ding-dong) and wrong (buzz), and play drum rolls, applause, a fanfare and a time's-up sound. Great for office parties and quiz nights.

Features

  • 2–8 players share one device. Each gets a keyboard key and a big on-screen button, and tablets accept several fingers at once
  • The first buzz fills the screen and later buzzes are listed smaller in order. Order is decided by the moment of each press, so near-simultaneous buzzes still get a ranking
  • Buzzing before the host opens the question is a false start. Optionally, a false start sits out the next question
  • Correct (ding-dong) adds points; wrong (buzz) passes the turn to the next player who buzzed. Point values are adjustable and calls can be undone
  • Sound board: correct, wrong, drum roll (stop it for the crash), applause, fanfare and time's up — all synthesized in the browser, with volume and mute
  • Fullscreen support, keeps the screen awake where the browser allows, and remembers names, colors, keys and scores in your browser

Keyboard shortcuts

  • Players: Q, P, Z, M, T, B, A, L by default (player 1 onward; change them in Settings)
  • Space opens the question
  • Enter for correct, Backspace for wrong
  • Ctrl+Z (⌘Z on Mac) undoes the last action (correct/wrong, open, reset, a score edit, reset scores to 0); undoing a score edit restores only the scores and keeps the buzz order
  • Esc closes Settings or the sound board

Use cases

Office & holiday parties

Hook a laptop up to the TV and go fullscreen. Drum rolls and applause keep the room going between rounds.

Quiz nights & trivia clubs

Practice buzzer rounds or run a friendly tournament with false-start penalties and the turn passing on a wrong answer.

Classrooms & youth groups

Lay a tablet on the desk and let each team's captain hit their on-screen button. Scores are shown right there.

Family game night

Name-that-tune or riddle contests. Give everyone a key on opposite corners of the keyboard — no buzzer hardware needed.

Related tools

Privacy

Names, colors, keys, scores and other settings are stored only in this browser (localStorage) and are never sent to a server. Sound effects are generated in the browser too; no audio files are loaded.